struct Fat {
buffer: NoDebug<Vec<u8>>,
sector_size: u16,
fat_type: FatType,
dirty: bool,
dirty_bitmap: Vec<u64>,
}
Expand description
File Allocation Table buffer
Fields§
§buffer: NoDebug<Vec<u8>>
§sector_size: u16
§fat_type: FatType
§dirty: bool
§dirty_bitmap: Vec<u64>
One bit for each sector in the FAT
Implementations§
Source§impl Fat
impl Fat
fn load(filesystem: &FatFilesystem) -> Result<Self, FileSystemError>
fn dirty_sectors(&self) -> Option<impl Iterator<Item = (u32, &[u8])>>
fn clear_dirty(&mut self)
fn read_fat_entry(&self, entry: u32) -> FatEntry
fn mark_sector_dirty(&mut self, sector: usize)
fn write_fat_entry(&mut self, entry: u32, fat_entry: FatEntry)
fn find_free_cluster(&self) -> Option<u32>
fn next_cluster(&self, cluster: u32) -> Result<Option<u32>, FileSystemError>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Fat
impl RefUnwindSafe for Fat
impl Send for Fat
impl Sync for Fat
impl Unpin for Fat
impl UnwindSafe for Fat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Casts the value.
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