pub(super) struct VgaText {
pos: (usize, usize),
attrib: u8,
pitch: usize,
height: usize,
width: usize,
memory: VirtualSpace<[u8]>,
}
Fields§
§pos: (usize, usize)
§attrib: u8
§pitch: usize
§height: usize
§width: usize
§memory: VirtualSpace<[u8]>
Implementations§
Source§impl VgaText
impl VgaText
pub fn new(framebuffer: Framebuffer) -> Self
fn get_arr_pos(&self, pos: (usize, usize)) -> usize
fn fix_after_advance(&mut self)
fn clear(&mut self)
fn clear_line(&mut self, line: usize)
Trait Implementations§
Source§impl VideoConsole for VgaText
impl VideoConsole for VgaText
fn init(&mut self)
fn set_attrib(&mut self, attrib: VideoConsoleAttribute)
fn write_byte(&mut self, c: u8)
fn backspace(&mut self)
Auto Trait Implementations§
impl Freeze for VgaText
impl RefUnwindSafe for VgaText
impl Send for VgaText
impl Sync for VgaText
impl Unpin for VgaText
impl UnwindSafe for VgaText
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